Daniel Busby

Tinkerings of a backyard scientist

Mazel-bot 2000

11163905_10100640883331478_8242542111648149646_nA couple of friends of mine were getting married, and they asked me to participate in one of my favorite ways: by making them some custom art!  The challenge they offered was to build a machine which would accomplish the traditional Jewish breaking of the wine glass.  The couple are amazingly creative, and I wanted to build something that could fit their personality.  I was given carte blanche and potentially a lot of rope to hang myself.  Inspired by plans for a home-made forging tool I saw, I decided to implement a linear hammer mechanism and drop a big heavy metal foot down onto the glass. I had to figure out a way to power the mechanism, but I was pretty sure it needed to be hand powered. Continue reading “Mazel-bot 2000”

Posted in Kinetic Sculpture | Tagged art, commission, friends, gears, kinetic sculpture, wedding | Leave a response

Making a Kinetic Sign for Two Bit Circus

One of the things that I’ve always wanted to construct is kinetic signage. People love to turn cranks and see stuff move. It’s fun and very satisfying. And signage is a perfect fit. Turn a crank, see something move, and associate a strong sense of enjoyment with the brand on the sign. What better way to start than with our own company!

TBC-WebHead Continue reading “Making a Kinetic Sign for Two Bit Circus”

Posted in Kinetic Sculpture, Two Bit Circus | Tagged art, kinetic sculpture, sign, signage, two bit circus | Leave a response

A Moveable Feast Featured on KCET!

A Moveable Feast got featured on KCET’s program Socal Connected.

The ~5 min feature aired on May 14, 2014 and it was quite an honor to have my art highlighted. It was great to meet the fun host, Nic Cha Kim, and see how the show is put together. Everyone at KCET was easy going and enjoyable to work with. I’m absolutely tickled pink that they selected me to be featured on their season opener.

For those that are finding this blog from that site: Yes, A Moveable Feast IS for rent. I’ve brought it to weddings, parties, festivals, and just a small dinner party. Contact me at daniel.busby@gmail.com for more!

Posted in Kinetic Sculpture | Tagged A Moveable Feast, art, CicLAvia, gears, kinetic sculpture, television | Leave a response

Bob Potts brings his art to Switzerland

Bob Potts has alerted me that he’s installing his art at the M.A.D. Gallery in Geneva Switzerland. I’m sure it’s not easy to haul a bunch of delicate art pieces around the world. The M.A.D. Gallery included some great photos and a fantastic interview. Check it out!

Congratulations, Bob!

Posted in Art, Kinetic Sculpture | Tagged art, Bob Potts, kinetic sculpture | Leave a response

Building a giant Labyrinth game: Part 4 – Final

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The whole point of building this tipping mechanism was to drive a ball through a maze. Now I had to actually build the maze. The first thing I had to do was to sketch it out by hand on graph paper. I had to account for the thickness of the boards, the width of the ball, and the path of the maze. The path I decided was intended to start easy, and get harder later in the maze. The goal was to build a learning curve into the maze path. I figured most people will require some time learning to use teamwork to solve the maze.

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I then was able to layout the maze on the two pieces of white melamine. I used rulers and straight edges to transfer my hand drawn plans onto the boards. I made sure to keep lengths to round number measurements where at all possible, so the walls would be easier to cut and assemble. The boards were cut from 2.5″ x 3/4″ stock. I only needed the walls to be slightly taller than the balls radius. Continue reading “Building a giant Labyrinth game: Part 4 – Final”

Posted in Kinetic Sculpture, Two Bit Circus | Tagged art, kinetic sculpture, labyrinth, project, two bit circus | 1 Response

Welding up a Welding Table

One of the most important tools a welder can have at his disposal is a decent welding table. In general you should have the biggest, flattest, sturdiest table you can muster. Of course, shop size can be a limiting factor. I decided to invest in a 4’x4′ table on wheels. We don’t do too much welding in our shop, so I don’t require too big of a table. I wanted the wheels so we can easily roll it around. Almost all of our workspaces are on wheels, so it’s pretty simple to change the layout of our workshop to make room for big projects, or roll everything out to clean. I drew up a quick napkin sketch of what I wanted the table to look like. I designed in a shelf for easy storage.

IMG_0701I started with a 4’x4’x1/2″ plate of steel, and some 4″ square tubing for legs. I measured out how long the legs needed to be (making sure to account for the casters!) and cut ’em down to size. I also cut out all of the pieces I’d need for the nice sturdy shelf underneath. I like to cut, clean, and deburr all of the metal before I start welding. It just makes it easier to do all of those filthy jobs once, so you can get to the fun welding! I tack welded the legs in place, taking care to get the legs square with the table top. It’s much easier to build your table upside down at first. Continue reading “Welding up a Welding Table”

Posted in Art | Tagged project, table, tools, welding, workshop | Leave a response

Building a giant Labyrinth game: Part 3

This is Part 3 of a series. You can start with Part 1 and Part 2.

After welding up the basic frame of the Labyrinth game, I took the entire thing outside and gave it a quick coat of primer, so it wouldn’t rust. I knew this project was going to take a while, and I didn’t want the rust to get out of hand while I took my time. Sorry for not snagging a photo of the process. Painting is usually messy enough that I don’t like to get my fingerprints on the camera.

IMG_0679The next thing I did was create the pivot points for the see-saws. I knew which size gears I needed to use and drew up a frame that would fit around that. To brace it, I ran a piece of tube back down to the frame of the labyrinth. Each pivot point/see-saw mount is attached by only three bolts, making it easy to disassemble for storage or travel. The entire contraption is going to be big, but I might as well make it as easy as possible. When the see-saw goes back and forth, the sprocket will be pushing and pulling a chain. That chain will be turning a sprocket on a driveshaft down below, so the power can be sent to the middle of the labyrinth. Continue reading “Building a giant Labyrinth game: Part 3”

Posted in Kinetic Sculpture, Two Bit Circus | Tagged art, gears, kinetic sculpture, labyrinth, project | Leave a response

Building a giant Labyrinth game: Part 2

This is a continuation of Part 1 of this series.

With all of the pieces cut, drilled, and welded to make the square frames of the labyrinth, it was time to start aligning the bearings that everything pivots on.

IMG_0636 I attached a pair of 1″ ID flange mount bearings to both sides of the holes. I left the bolts loose so I could let the exact position float a bit. Getting bearings aligned is a bit of an art, and it’s easier to wait until the last minute before tightening things down.

Continue reading “Building a giant Labyrinth game: Part 2”

Posted in Kinetic Sculpture, Two Bit Circus | Tagged art, gears, kinetic sculpture, labyrinth, project, two bit circus | 1 Response

Building a giant Labyrinth game: Part 1

I finally finished a large project. During the process I was intending to blog about the progress. Instead, I took photos and just let them build up. I’ve got enough photos that it makes sense to break them up into a few different posts. I hope you’ll bear with me.

The goal was to build a large version of the classic wooden Labyrinth game. It’s always been a popular game, and it’s been copied many times, including digital versions for your iProduct.

The first thing I had to do was to sketch out how the frames are going to work. The design requires an outer frame that is stable and hold everything up. Inside of that is a square frame that can only rotate in one direction. And finally inside of that is the final frame that holds the board that can rotate in the other direction. Because of the way the weight has to transfer through the frames, I realized that it had to be a rather stiff material, so I chose some 2″ x 3″ tube steel. Continue reading “Building a giant Labyrinth game: Part 1”

Posted in Kinetic Sculpture, Two Bit Circus | Tagged art, gears, kinetic sculpture, labyrinth, project, two bit circus | Leave a response

Bob Potts does it again!

Bob Potts has just put out another fantastic video of his amazing art. Here is two of his pieces from 2012 and 2013: “Ascension” and “Synchronous Cycle”.

I can watch this stuff on repeat for hours.

Keep it up, Bob!

Posted in Art | Tagged art, kinetic sculpture, video | Leave a response

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